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Return to Zork - Review - Adventure Classic Gaming - ACG - Adventure Games, Interactive Fiction Games - Reviews, Previews, Interviews, Galleries, Forums, Features, Cheats
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Adventure Classic Gaming Thursday, 26 June 2008 Reviews Interviews Features Previews Cheats Galleries Forums Return to Zork Posted by Ernest Petti . First posted on 29 May 1998. Last updated on 25 February 2006. Articles » Reviews The Great Underground Empire of Zork is where the adventure lies. This versatile inventory system is flexible and intuitive. Interaction with game characters is easy with this flexible user interface. The rats turn into stone! A skeleton lies in the troll caverns. All Related Images Return to Zork is the first game in the Zork series to be set entirely in a graphical world. As such the question that springs immediately to mind is whether or not the essence of the puzzles, dialogues, and humor that is characteristically Zorkian can survive the transfer to a graphical medium. Return to Zork succeeds as well as it can be expected from such a first attempt. While the game is not perfect and has weakness, it remains as a very good game and is a definite must for all Zork and adventure game fans. The story of Return to Zork takes place farthest into the future of any previous game in the Zork series. The Great Underground Empire of Zork has been supposedly rediscovered, but things are not quite right. People are disappearing as are whole buildings. According to the myth, the Great Underground Empire of Zork is destroyed long in the past and all evil magic has been dispersed. You are now the lucky sweepstakes winner to take a trip to the Great Underground Empire. Before you can actually reach the underground, somethi"
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